Items tagged with: granularsynthesis
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Mix It, Flip It, Split It, Twist It, Shift It, Excellent It, Throw It Out
At Times Can Be It's All About :)
A23P HIA 04 NotI
personal creative process thoughts on song 04 "NotI":
when looking at sound as just a (digital) frequency particle space.....
a point model of view i've found convenient for "sample" based (dsp) synthesis sound design approaches...
particularly when able to maintain some sort of interesting "formant" model(s) on "grains" (individual particles in frequency space)...
there can be interesting approach directions to consider
like how closely to this or that model of perceived "normal" space should things be?
how far away from that perceived "normal" can things go before perceptions of "normal" are crossed?
what's behind the perception(s) defining perceived crossing(s)? what is "normal"?
perception of human voice, a vocal, i've long found an interesting area of exploration in such considerations
when approaching model(s) usage, how the model(s) may be not only used, but used efficiently both mentally & physically (on control surfaces like keyboards or whatever)..... the appearance of the most complex is often through the most simplistic of actual occurrences.
from not just a sound design, but sound design performance perspective, ideally one wants things easy & intuitive otherwise it's no fun to play basically. So ideally, it's through all these simple acts one is controlling and doing things rather than through complexity for the sake of appearing complex while having a hard time actually getting anywhere.
so if anything, it's time spent learning mechanics of the models to know how simple whatever appearance of complexity actually is.
the complexity ultimately is not there in a way really..... yet effects obviously still are complex to some degree other wise why bother with them at all?
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One of those “Demos” that might as well be considered an outright album.
Made over the course of 2015.
From a multi-media band I’m in called DAC Theater (though we were simply DAC at the time)
Really not sure what style of “music” we’d be considered…
We got labeled as “Industrial Free Jazz” for one show… I suppose that’s as good a stab at it as any.
Alternately stream/downloadable from:
Drew Benson: Bass, Violin, Random other what nots
Alien Nesby: Vocals, Real Time Audio Granular Feedback Synthesis, Drum/Percussion Synthesis/Programming
Chris Mandel: Trumpet, A.I. Accompaniment Development & Control, Synths Programming
*Travis Strum: Real Time Visual Granular Feedback Synthesis, Visual Synthesis Programming, Synthesis
(Travis had not yet joined the band at the time of this demo)
DACT works have always been captured at the moment and never repeated, initially this was due to a combination of factors that included:
I. Chris Mandel's A.I. algos didn't care about repetition, they were ALWAYS generating some at least semi-unexpected thing (even when he was directing them)
II. Outside of percussion based things, the majority of synthesized timbres I would create were being pulled from random waveforms extracted from whatever Chris and Drew were doing at the time. Subsequently, much like Chris, while there was some amount of control I had, there was a lot of chaos built into what any given timbre was I might emit at the time.
III. In the same manner that there was a "feedback" system built into the processes of Drew, Chris, and I, Travis and I then had our own feedback system....things I did on my instruments/synths would effect various visual synthesis parameters on his end, and various visual synthesis things he did on his end would effect parameters on my instruments/synths.
Between things "A.I." and various feedbacks, the notion of being able to do any given thing over again was just near impossible.... to be honest, I'm surprised we proved to emit works that came off as anything other than complete chaotic noise sounding.
This features cuts from sessions over the course of 2015
We haven't been working with the feedback systems quite as much over the past year/year and a half (still do, just not nearly as heavily), but none the less held to our what happens in the moment nature.
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